Part One AutoCAD 2002 Level Official Training Courseware
Preface
Foreword
Chapter 1 Creating a New Drawing
Creating a New Drawing
The User Interface
Creating Objects
Online Documentation
Exercise 1 : Creating a Part Drawing
Challenge Exercise: Creating a 2D Part
Summary
Questions
Answers
Chapter 2 Creating Drawing Template Files
Starting Drawings with a Wizard
Exercise 1 : Starting a Drawing with the Advanced Setup Wizard
Defining Layers
Exercise 2: Creating Layers
Choosing Drafting Settings
Exercise 3: Selecting Snap and Grid Settings
Setting Options
Exercise 4: Customizing Settings in the Options Dialog Box
Template Files
Exercise 5: Save a Drawing as a Template File
Exercise 6: Start a New Drawing with a Template
Exercise 7: Save a Drawing as a Drawing Standards File
Exercise 8: Audit a Drawing using a Standards File
Challenge Exercise 9: Create a Mechanical Drawing Template
Challenge Exercise 10: Create an Architectural Template
Summary
Questions
Answers
Chapter 3 Display Commands
Controlling the Display
Exercise 1: Using Zoom and Pan
Defining and Using Named Views
Exercise 2: Using and Creating a Named View
Using the REGEN Command
Other Display System Controls
Challenge Exercise
Summary
Questions
Answers
Chapter 4 Drawing Objects
Drawing Lines
Specifying Absolute Coordinates
Specifying Relative Coordinates
Exercise 1 : Drawing Lines Using Absolute and Relative Coordinates
Displaying the Cursor Location
Entering Polar Coordinates
Exercise 2: Using Polar Coordinates
Drawing with Polylines
Exercise 3: Creating Linear Polylines
Exercise 4: Creating Linear Polylines with Width
Drawing Rectangles
Exercise 5: Drawing Rectangles
Drawing Polygons
Exercise 6: Drawing Polygons
Polar Tracking
Exercise 7: Drawing with Polar Tracking
Drawing Construction Lines
Exercise 8: Drawing Construction Lines
Drawing Circles
Exercise 9: Drawing Circles
Drawing Arcs
Exercise 10: Drawing Arcs
Drawing Polylines with Arc Segments
Drawing Donuts
Exercise 11 : Drawing Polylines with Arcs
Drawing Ellipses
Exerclse 12: Drawing Ellipses
Drawing Splines
Exercise 13: Drawing Splines
Drawing Points
Exercise 14: Drawing Points
Snapping to Objects to Locate Points
Running Object Snaps
Exercise 15: Using Object Snaps
Object Snap Tracking
Exercise 16: Using Object Snap Tracking
User Coordinate Systems
Changing the UCS Icon Display
Exercise 17: Changing the UCS Origin
Challenge Exercise
Challenge Exercise
Challenge Exercise
Challenge Exercise
Summary
Questions
Answers
Chapter 5 Extracting Drawing Information
Displaying Information About Drawing Objects
Exercise 1 : Displaying Object Information
Measuring Locations and Distances
Exercise 2: Measuring Locations and Distances
Measuring Areas
Exercise 3: Measuring Areas
Displaying Information About the Drawing
Displaying the Drawing Time
Challenge Exercise
Challenge Exercise
Summary
Questions
Answers
Chapter 6 Editing Objects
Selection Sets
Exercise 1 : Working with Selection Sets
Exercise 2: Creating Selection Sets
Editing Objects by Displacement
Exercise 3: Copying Objects
Copy Using the Windows Clipboard
Offset and Array
Exercise 4: Offsetting and Arraying Objects
Mirroring Objects
Rotating Objects
Exercise 5: Creating a Part Using Edit Commands
Editing Objects by Resizing Them
Stretching Objects
Exercise 6: Stretching Objects
Lengthening Objects
Trimming Objects
Exercise 7: Completing a Floor Plan Using Edit
Editing Objects by Modifying
Exercise 8: Filleting Objects
Modifying with the BREAK Command
Editing with Grips
Exercise 9: Using Grips
Exercise 10: Modifying a Drawing Using Grips
Object Grouping
Exercise 11 : Creating and Editing a Group of Objects
Editing Polyline Objects
Matching Properties
Quick Select
Properties Window
Exercise 12: Working with the Properties Window and Quick Select
Challenge Exercise: Creating a Connecting Plate
Challenge Exercise: Creating a Swivel Plate
Summary
Questions
Answers
Chapter 7 Annotating Drawings
Using Text Styles
Creating Single Line Text
Exercise 1: Adding Text Style and Single Lines of Text
Creating Multiline Text
Exercise 2: Creating and Formatting Multiline Text
Editing Text
Spell Checker
Exercise 3: Editing Text
Hatch Patterns and Solid Fill
Editing Hatch Patterns
Exercise 4: Using Hatch Patterns in a Drawing
Challenge Exerclse: Annotating a Working Drawing
Summary
Questions
Answers
Chapter 8 Dimensioning a Drawing
Adding Dimensions Using Quick Dimension
Exercise 1 : Using Quick Dimensions
Adding Linear, Radial, and Diameter Dimensions ana Leaders
Exercise 2: Adding Linear, Radial, and Diameter Dimensions Creating
Industry-Standard Dimension Styles
Exercise 3: Creating New Dimension Styles
Geometric Tolerancing
Exercise 4: Applying Geometric Tolerances
Challenge Exercise 5: Dimensioning a Plate
Challenge Exercise 6: Dimensioning a Floor Plan
Summary
Questions
Answers
Chapter 9 Managing Content
Creating Blocks
Inserting Blocks
Exporting Blocks and Objects
Exercise 1 : Defining and Inserting Blocks
Multiple Design Environment
Using the Windows Clipboard
Exercise 2: Using Multiple Design Environments
DesignCenter
Exercise 3: Managing Content Using Blocks and DesignCenter
Challenge Exercise: Creating a Symbol Library
Summary
Questions
Answers
Chapter 10 Plotting
Gathering Information
Exercise 1 : Installing a Plotter Using an HDI Plotter Driver
Exercise 2 : Installing a Plotter Using an Optimized Plotter Driver
Challenge Exercise: Configuring a Plotter
Setting Up the Plot
Exercise 4: Plot a Drawing from Model Space
Creating Layouts
Page Setup
Exercise 4: Plotting from the Default Viewport
Exercise 5: Creating a Viewport in a Layout
Challenge Exercise: Using the Layout Wizard
Summary
Questions
Answers
Chapter 11 What's Next?
External References
Exercise 1 : Using External References
Object Linking and Embedding
Exercise 2: Using OLE
Hyperlinks
Exercise 3: Attaching Hyperlinks
AutoCAO Today
Exercise 4: Accessing Symbol Libraries
Exercise 5: Using the Bulletin Board
xercise 6: Using Autodesk Point A
Publish to Web
Exercise 7: Creating and Previewing an AutoCAD Web Page
Dynamic Visualization
Exercise 8: Viewing a 3D Model
Summary
Questions
Answers
Part Two AutoCAD 2002 Update Official Training Courseware
Chapter 1 Associative Dimensions
Concepts: Associative Dimensions
Overview: Associative Dimensions
Exercise 1 : To Set Up Associative Oimensions
Exercise 2: To Modify Associated Geometric Objects
Exercise 3: To Reassociate Existing Dimensions
Exercise 4: To Remove Associativity
Exercise 5: To Understand Trans-spatial Dimensions
Summary and Questions
Chapter 2 Text Enhancements
Concepts: Text Enhancements
Overview: Text Enhancements
Exercise 1 : To Use Enhanced Spell Checking
Exercise 2: To Modify the Height Property of a Text Object
Exercise 3: To Change the Alignment of a Text Object Without Moving the
Text Position
Exercise 4: To Convert Distances Between Model Space and Paper Space
Summary and Questions
Chapter 3 CAD Standards
Concepts: CAD Standards
Overview: CAD Standards
Exercise 1 : To Create a Standards File
Exercise 2: To Configure Standards for the Current Drawing
Exercise 3: To Check the Current Drawing for Standards Violations
Exercise 4: To Create a Standards Check File
Exercise 5: To Batch Check Drawings for Standards Violations
Exercise 6: To View a Check Standards Report
Summary and Questions
Chapter 4 DesignXML
Concepts: DesignXML
Overview: DesignXML
Exercise 1 : To Save Objects Using DesignXML
Exercise 2: To Insert a DesignXML File
Summary and Questions
Chapter 5 Layer Tools
Concepts: Layer Tools
Overview: Layer Tools
Exercise 1 : To Convert Layers to Established Drawing Standards
Exercise 2: To Undo Changes to Layer Settings
Exercise 3: To View Selected Drawing Layers
Summary and Questions
Chapter 6 Block Tools
Concepts: Block Tools
Overview: Block Tools
Exercise 1 : To Modify Block Attribute Definitions
Exercise 2: To Manage Block Attributes
Exercise作者: 多春鱼 时间: 2011-11-5 02:52
3: To Update Block References After Modifying a
Block Attribute
Exercise 4: To Edit Attributes in a Block Reference
Exercise 5: To Extract Block Attributes
Summary and Questions
Chapter 7 Configure and Customize DWF Files for eView
Concepts: DWFs for ePlot and eView
Overview: Configure and Customize DWF Files for eView
Exercise 1 : To Configure a Driver for eView
Exercise 2: To Customize a DWF Configuration File for Viewing eView
Exercise 3: To Plot an eView (optimized for viewing) DWF File
Summary and Questions
Chapter 8 Configure and Customize DWF Files for ePlot
Concepts: DWFs for ePlot and eView
Overview: Configure and Customize DWF Files for ePlot
Exercise 1 : To Configure a Driver for ePlot
Exercise 2: To Customize a DWF Configuration File for Plotting ePlot
Exercise 3: To Plot an ePlot (optimized for plotting) DWF Flle
Summary and Questions
Chapter 9 i-drop for Web Developers
Concepts: i-drop for Web Developers
Overview: i-drop for Web Developers
Exercise 1 : To Install and Set up i-drop
Exercise 2: To Identify and Understand i-drop Content Files
Summary and Questions
Chapter 10 Publish to Web
Concepts: Publish to Web
Overview: Publish to Web
Exercise 1: To Create a Web Page
Exercise 2: To Change Your Web Page
Exercise 3: To Publish an i-drop Library to Your Web Page
Exercise 4: To Customize a Web Page Template
Summary and Questions
Chapter 11 Meet Now
Concepts: Meet Now
Overview: Meet Now
Exercise 1 : Configure NetMeeting
Exercise 2: To Prepare for and Start an Online Meeting
Alternate Calling Methods
Exercise 3: To Participate as a Guest in an Online Meeting
Exercise 4: To Participate as Host in an Online Meeting
Summary and Questions
Extension line 尺寸引线
Extension line origin 尺寸引线基点
Dimension line 尺寸线
Dimension text 尺寸文字
Horizontal 水平标注(X方向的尺寸)
Vertical 垂直标注(Y方向的尺寸)
Aligned 对齐标注
Rotated 旋转标注
Baseline 基准标注
vi) Continue 连续标注
Leader 引线
Insertion base point:
Insertion point 插入点
Rotation angle 旋转角
Please specify drawing size:A0,A1,A2,A3,A4?
请确定图幅大小
Please input the drawing scale(0.2=1:5,the default value is 1.0):
请确定绘图比例
Do you need a part-list? Yes/No:
你是否需要一个零件明细表,
Double lines: 双线
Inside diameter <0.50>: (圆环内直径)
Outside diameter<1.00>: (圆环外直径)
Center of doughnut:(圆环的中心点)
First endpoint of edge:a) Center 圆心(圆或弧的中心点)
b) Endpoint 结束点(线段或弧的两个端点之任何一个)
c) Insert 插入点(指块的插入点,暂不作要求)
d) Intersection 交点(如直线与直线、直线与圆的交点,等等)
e) Midpoint 中点(线段或圆弧的中点)
f) Nearest 最近点(暂不作要求)
g) Node 节点(暂不作要求)
h) Perpendicular 垂足点(过当前点与某一直线的垂直相交点)
i) Quadrant 四分圆点(圆周上0度,90度,180度,270度处的点)
j) Tangent 切点(与圆或圆弧相切的点)
k) None 删除或替换现行目标捕捉
First point of mirror line:
Obliquing angle 倾斜角
第2章 建立、连接和访问节点
2.1 节点和阴影网络
2.2 Hypershade(超级滤光器)
2.2.1 窗口面板
2.2.1.1 工作面板
2.2.1.2 显示面板
2.2.1.3 材质库面板
2.2.1.4 对象面板
2.2.2 命令菜单
2.2.2.1 File菜单
2.2.2.2 Edit(编辑)菜单
2.2.2.3 View(预览)菜单
2.2.2.4 Create(创建)菜单
2.2.2.5 Tabs(面板)菜单
2.2.2.6 Graph(国表)菜单
2.2.2.7 Window(窗口)菜单
2.2.2.8 Options(选项)菜单
2.8 Visor(浏览器)
2.8.1 File菜单
2.8.2 View菜单
2.8.3 Tabs菜单
2.9 Multilister(多重列表)
第3章 渲染菜单
3.1 Previewing render menu items(渲染预览菜单)
3.1.1 Render Current Frame(渲染当前帧)
3.1.2 Redo Previous Render(重新渲染上次的渲染窗口)
3.1.3 IPR Render Current Frame(IPR渲染当前帧)
3.1.4 Redo Previous IPR Render(IPR重新渲染)
3.2 Test Resotution(测试渲染分辨宰)
3.3 Render Diagnostics(渲染诊断)
3.4 Batch Render(批处理渲染)
3.4.1 Batch Render Frame Windows Options(批渲染选项面板)
3.4.2 Cancel Batch Render(取消批渲染)
3.4.3 Show Batch Render(显示批渲染进程)
第4章 编辑渲染属性
4.1 Attribute Editor(属性编辑器)
4.1.1 Attribute Editor Tabs(属性编辑面板)
4.1.2 List and Selected(显示和选择菜单)
4.1.3 Object(物体菜单)
4.1.4 Copy Tab(拷贝面板)
4.1.5 Pocus(聚焦菜单)
4.1.6 Attributes(属性菜单)
4.2 Attribute Spread Sheet(多重属性编辑器)
4.2.1 多个渲染节点的设置
4.2.2 多重属性编辑器菜单
4.2.3 多重属性编辑器面板
4.3 Connection Editor(连接编辑器)
4.3.1 连接编辑器菜单
4.3.2 连接编辑器按钮
4.4 Rendering Flags window(渲染标记窗口)
4.4.1 Show(显示菜单)
4.4.2 Rendering Flags Tab(渲染标记面板)
4.4.3 在标记菜单中设置多个节点属性
第5章 全局渲染
5.1 Image File Output(图像文件输出)
5.2 Resolution(分辨军)
5.3 Field Options(场选项)
5.4 Anti_aliasing Quality(抗锯齿质量)
5.5 Raytracing Quality(光线跟踪质量)
5.6 Modify Extension(改变扩展名)
5.7 Renumber Frames(重新编号帧)
5.8 Motion Blur(运动模糊)
5.9 Render Options(渲染选项)
5.10 Memory And Performance Options(内存和性能选项)
5.11 IPR Options(交互式渲染选项)
5.12 Render Layer/Pass Control(渲染层/过滤控制)
5.13 Paint Effects Rendering Options(绘画特效渲染选项)
第6章 硬件渲染属性
6.1 硬件渲染缓冲
6.2 硬件渲染缓冲区菜单
6.2.1 File(文件菜单)
6.2.2 Render(渲染菜单)
6.2.3 Camera(摄影机菜单)
6.2.4 Flipbooks(回放序列菜单)
6.3 硬件渲染全局设看
6.3.1 图像的输出
6.3.2 渲染模式
6.3.3 多重叠加渲染选项
6.3.4 显示选项
第7章 窗口菜单
7.1 View(预览菜单)
7.2 Shading(阴影模式菜单)
7.3 Lighting(灯光菜单)
第8章 灯光和阴影菜单
8.1 Assigning New Material(指定新材质)
8.2 Making Light Links(建立灯光连接)
8.3 Breaking Light Links(断开灯光连接)
8.4 Select Objects Illuminated by Light
8.5 Select Lights Illuminating Object
8.6 Light Linking(灯光连接窗口)
8.6.1 利用连接窗口选择照亮指定表面的灯光
8.6.2 利用连接面板选择被指定灯光照亮的表面
8.6.3 使用命令行连接灯光和表面
第9章 纹理菜单
9.1 3D绘画工具
9.2 参考物体
9.3 NURBS曲面布置工具
第10章 分层纹理
10.1 创建层纹理
10.2 Layer is Visible(层可见性)
10.3 Blend Modes(混合模式)
10.4 连接UV和纹理
10.5 指定层纹理的UV设置
第11章 灯光和阴影
11.1 创建灯光
11.2 灯光类型
11.2.1 Ambient Light(环境灯)
11.2.2 Directional Light(平行灯)
11.2.3 Point Light(泛光灯)
11.2.4 Spot Light(聚光灯)
11.2.5 Area Light(区域灯光)
11.2.6 Volume Light(体积灯光)
11.3 灯光属性
11.3.1 颜色和光照强度
11.3.2 灯光与物体的连接
11.3.3 衰减率
11.3.4 聚光灯特性
11.3.5 聚光灯效果
11.4 灯光效果
11.4.1 灯光雾
11.4.2 数字光学特技
11.4.3 辉光和光晕
11.4.4 Lens Flare(镜头光斑)
11.5 阴影
11.5.1 深度贴图阴影
11.5.2 阴影颜色
11.5.3 雾阴影浓度和雾阴影采样
11.5.4 贴图分辨率、过滤尺寸和偏移
11.5.5 基于磁盘的深度贴国
11.5.6 光线追踪阴影
第12章 表面渲染细分
12.1 设置表面品质
12.1.1 NURBS表面
12.1.2 多边形表面
12.1.3 锯齿
12.2 镶嵌细分
12.3 纹理影射
12.3.1 NURBS表面纹理
12.3.2 修正纹理变形
12.3.3 Polygonal表面纹理
12.4 渲染状态
12.4.1 状态选项
12.4.2 3D运动模糊
12.4.3 置换贴图
12.5 表面亮度
12.5.1 光泽度
12.5.2 表面高光
12.5.3 表面反射
12.6 渲染表面的处理
第13章 转换文件纹理
13.1 转换程序纹理到一个文件纹理
13.2 文件纹理优势
13.3 转换文件纹理选项
第14章 材质属性
14.1 创建材质
14.1.1 创建材质的方法
14.1.2 材质面板
14.1.3 材质的标记菜单
14.2 材质的指定
14.2.1 将材质指定给物体的方法
14.2.2 将一个材质指定给多个表面
14.2.3 为一个多边形表面,指定不同材质
14.3 材质的基本届性
14.4 材质的共享属性
14.4.1 Special Effects(特殊效果)
14.4.2 Matte Opacity(遮罩透明)
14.4.3 Raytrace Options(光线跟踪选项)
14.4.4 Hardware Texturing(硬件纹理)
14.5 普通表面材质属性
Image planes(图像平面)
18.7 Image planes Attributes(图像平面属性)
18.8 Placement Attributes(图像平面布置属性)
18.9 Placement Extras(图像平面附加布置属性)
18.10 解决使用背景中出现的问题
第19章 体积材质
19.1 环境雾
19.1.1 创建环境雾
19.1.2 环境雾的属性
19.1.3 解决使用环境雾中出现的问题
19.2 体积雾和体积几何体
19.2.1 Volume Primitives(体积几何体)
19.2.2 Volume Fog Attributes(体积雾属性)
19.2.3 Dropoff Shape Attributes(衰减形状的属性)
19.3 灯光雾
19.4 粒子云
19.4.1 粒子云颜色属性
19.4.2 粒子云透明属性
19.4.3 Built-in Noise(内部噪波)
19.4.4 Pre-illumination Controls(亮度控制)作者: 多春鱼 时间: 2011-11-5 02:52
19.5 Volume Shader(体积阴影)
19.5.1 创建体积光
19.5.2 Volume Shader Attributes(体积阴影属性)
19.5.3 Extra Attributes(扩展属性)
第20章 总体特效工具
20.1 Array Mapper(阵列帖图)工具
20.2 Bump Utilities(凹凸)工具
20.3 Bump 2d(2d凹凸)工具
20.4 Bump 3d(3d凹凸)工具
20.5 Condition(条件)工具
20.6 Double-Side Shading(双面材质)工具
20.7 Light Info(灯光信息)工具
20.8 Multiply Divide(乘除)工具
20.9 Plus Minus Average(平均值)工具
20.10 Projection(投影)工具
20.11 Stencil(模板)工具
20.12 Reverse(反向)工具
20.13 Sampler Info(采样信息)工具
20.14 Set Range(设置范围)工具
20.15 Vector Product(矢量效果)工具
20.16 Uv Chooser(Uv选择)工具
20.17 Height Field (高地)
20.18 Clear Coat(清除表面)
第21章 转换工具
21.1 Single Shading Switch(单独阴影转换)
21.1.1 使用Single Shading switch工具来改变材质的凹凸
21.1.2 改变Single Shading Switch材质组其它物体的Default数值
21.1.3 关于Switch utilities工具的注释
21.2 Double Shading Switch(双重阴影转换)
21.2.1 使用Double Switch Utility工具改变2D纹理的Repeat UV属性
21.3 Triple Switch Utility (Triple转换工具)
21.4 使用Switch模板节点的限制
第22章 颜色工具
22.1 Blend Colors(色彩融合)工具
22.2 Clamp(限制)工具
22.3 Contrast(对比度)工具
22.4 Gamma Correct(Gamma校正)工具4
22.5 Hvs To Rgb(色彩模型到三原色)工具
22.6 Luminance(亮度)工具
22.7 Rgb To Hsv(三原色到色彩模型)工具
22.8 Surface Luminance(表面亮度)工具
1 Glow Attributes(辉光属性)
23.3.2 Halo Attributes(光晕属性)
23.4 纠正阴影辉光的错误
23.4.1 使用Shade Glow(材质辉光)得到正确的辉光和光晕强度
23.4.2 Fixing Shader glow flicker(调整材质辉光闪烁)
24.2.6.1 Film frames(电影的帧)
24.2.6.2 Video fields (电视的场)作者: 多春鱼 时间: 2011-11-5 02:52
希望对用到CAD的同胞有用...